Into the Breach is a turn-based strategy video game developed and published by Subset Games, consisting of Justin Ma and Matthew Davis. Into the Breach is set in the far future where humanity fights against an army of giant monsters collectively called the Vek. To combat them, the player controls soldiers that operate giant mechs that can be equipped with a variety of weapons, armour, and other equipment. The game uses a turn-based combat system, allowing the player to coordinate the actions of their team in response to enemy moves and actions that serve to telegraph their attacks. In combat, the player controls three different mechs against the Vek, and will be given an objective for that map along with a fixed number of turns to complete that objective. The principal goal for any map is to protect civilian structures which support the power grid that supports the mechs, but additional objectives may be presented. Should a civilian structure be damaged or destroyed, the power grid is weakened.

Into the Breach System Requirements

Minimum:

  • OS: Windows Vista/7/8/10
  • Processor: 1.7+ GHz or better
  • RAM: 1 GB RAM
  • Graphics: Must support OpenGL 2.1 or higher. Intel HD 3000 or better.
  • Storage: 200 MB available space